Enum EUpdateType
Decides how the Agent update is handled.
Namespace: TinnyStudios.AIUtility
Assembly: UtilityAIFramework.dll
Syntax
public enum EUpdateType
Fields
Name | Description |
---|---|
FixedUpdate | Unity's Fixed Update loop |
LateUpdate | Unity's Late Update loop |
Script | Basically this means you will handle it yourself via script. |
Update | Unity's update loop |