Enum EUpdateType
Decides how the Agent update is handled.
Namespace: TinnyStudios.AIUtility
Assembly: UtilityAIFramework.dll
Syntax
public enum EUpdateType
Fields
| Name | Description |
|---|---|
| FixedUpdate | Unity's Fixed Update loop |
| LateUpdate | Unity's Late Update loop |
| Script | Basically this means you will handle it yourself via script. |
| Update | Unity's update loop |