Class TreeObject
A component to be attached to an object to define it as a tree. Place the game object under a parent with TreeObjectManager and it'll be added to the manager.
Implements
Inherited Members
Namespace: TinnyStudios.AIUtility.Impl.Examples.FarmerHero
Assembly: UtilityAIFramework.dll
Syntax
public class TreeObject : ManagerObject<TreeObjectManager>, IManagerObject<TreeObjectManager>
Fields
Taken
Declaration
public bool Taken
Field Value
Type | Description |
---|---|
Boolean |
Methods
OnChopped()
Declaration
public void OnChopped()