Class RuntimeSpellAttackData
The runtime data of the spell attack. This is mutable, meaning its max value can be changed. This pattern just save us from having to clone SpellAttackData scriptable object.
Inherited Members
Namespace: TinnyStudios.AIUtility.Impl.Examples.TurnBasedSpell
Assembly: UtilityAIFramework.dll
Syntax
[Serializable]
public class RuntimeSpellAttackData
Fields
SpellAttackData
Declaration
public SpellAttackData SpellAttackData
Field Value
Type | Description |
---|---|
SpellAttackData |
Used
Declaration
public int Used
Field Value
Type | Description |
---|---|
Int32 |