Class TurnBaseCharacter
A character in the turn base example. This is used to tag a character's element type.
Inheritance
TurnBaseCharacter
Assembly: UtilityAIFramework.dll
Syntax
public class TurnBaseCharacter : MonoBehaviour
Fields
ElementType
Declaration
public EElementType ElementType
Field Value
Hp
Declaration
Field Value
HpFillImage
Declaration
Field Value
MaxHp
Declaration
Field Value
Properties
IsDead
Declaration
public bool IsDead { get; }
Property Value
Methods
TakeDamage(Single)
Declaration
public void TakeDamage(float damage)
Parameters
Type |
Name |
Description |
Single |
damage |
|