Class SwordFightAction
Attacks and Destroy a monster immediately when performed.
Inheritance
SwordFightAction
Assembly: UtilityAIFramework.dll
Syntax
public class SwordFightAction : UtilityAction, IUtilityAction
Properties
MonsterManager
Declaration
public MonsterManager MonsterManager { get; }
Property Value
Methods
OnMove(MoveSystemBase)
Declaration
public override void OnMove(MoveSystemBase moveSystem)
Parameters
Overrides
OnMoveStarted(MoveSystemBase)
Declaration
public override void OnMoveStarted(MoveSystemBase moveSystem)
Parameters
Overrides
Declaration
protected override void OnPerformByDurationCompleted(Agent agent)
Parameters
Type |
Name |
Description |
Agent |
agent |
|
Overrides
Declaration
public override EActionStatus Perform(Agent agent)
Parameters
Type |
Name |
Description |
Agent |
agent |
|
Returns
Overrides
Implements